PM3.6 - Meta Knight - Subaction - SpecialAirLwB
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Hitboxes active: | 6-7 | 
                
                    | Hitbox set 0 hits: | 6 | 
                
                    | Subaction Index: | 0x1df | 
            
            Hitboxes
            Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
                because damage is used in their formulas.
            Frames:6-7
            
                
                    
                        
                            | Set | ID | Dmg | BKB | KBG | Angle | Effect | Sound | Angle Flip | Clang | Hitlag Mult | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 0 | 14 | 40 | 103 | 361 | Slash | Unknown(24) | AD | false | 1.7 | 8 | 13 |            | 
                            
                            | 0 | 1 | 14 | 40 | 103 | 361 | Slash | Unknown(24) | AD | false | 1.7 | 8 | 13 |            | 
                
             
            Scripts
            Main
            - AsyncWait(1.0)
- ChangeHurtBoxStateAll { state: Normal }
- AsyncWait(3.0)
- Subroutine(0x2be50)
- AsyncWait(5.0)
- Subroutine(0x1cd10)
- AsyncWait(32.0)
- EnableInterrupt(9992)
- SetAirGround(0)
- AsyncWait(42.5)
- LedgeGrabEnable(EnableInFrontAndBehind)
GFX
            - Goto(SpecialLwB GFX 0xff18)
SFX
            - AsyncWait(5.0)
- Subroutine(0x2f600)
Other
            - ModelChanger { reference: 1, switch_index: 2, bone_group_index: 2 }
- AsyncWait(1.0)
- ArticleVisibility { article_id: 0, visibility: true }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(0), Value(6)] }
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- AsyncWait(5.0)
- Rumble { unk1: 17, unk2: 0 }